Inspecting and Managing Produced Data in BrightEarth
Explore Layers, Adjust Visualizations, and Query Object Attributes for Enhanced Analysis
List the Layers
The default dataset produced with BrightEarth includes the following:
- Land Use / Land Cover raster
- Vector-based buildings
- Vector-based vegetation
- Vector-based roads
- Vector-based walls
- DTM as a raster with 10m resolution
Show / Hide Layers
You can easily toggle a layer’s visibility using the eye icon.
Visualization is available in both 2D and 3D.
Adjust Layer Transparency
You can adjust the transparency of each layer using the slider located below each layer in the table of contents. This feature enables more flexible co-visualization options.
Reordering Layers
Layer order can be adjusted by simply dragging and dropping a layer. The layer at the top of the list will take precedence over those below. This allows users to organize the scene and prioritize the display of certain layers as needed.
3D Polygons
3D polygons, such as buildings, can be represented in various ways, for example:
- Using the average measured color of their roof
- Uniformly
- Based on height ranges
- By roof type
- By land use code
Similarly, trees can be represented using:
- Their average measured color
- A uniform color
- Height classes
- Land use code
Query Object Attributes
BrightEarth retains the semantics of objects. You can query any vector object with a single click to display the attribute values stored in the database. These attributes will also be exported in downloadable products.
Roads
The road network generated in BrightEarth is represented exclusively in 2D and consists solely of road axes with proper topology.
- Roads in red originate from OpenStreetMap and are aligned with the source imagery.
- Roads in blue are derived from our proprietary vector reconstruction technology.
Summary:
- List the Layers
- Options of Display (show/hide – order - transparency)
- Raster
- 3D Polygons
- Roads